Explorator winder Installations
Explorator winder is a soundscape augmentation artefact that produces anthrophonetic, melodic vocalisations through the winding and unwinding of a mechanical music box managed by a closed-loop DC motor control system.
This page focuses on the hyper-soundwalk installations that Explorator winder has realised. The design and construction of the Explorator winder species is covered on this page: here
Behaviour Routine
Winder’s vocalisation process is stochastically deter- mined using a random number generator seeded by real-time humidity levels where vocalisation probability is determined using data from environmental conditions (e.g. ambient light, humidity, and temperature), the amount of time since the last vocalisation, and the amplitude of the sonic environment. Since the species only vocalises during periods of relative quiet and therefore is less likely to mask and obscure existing in-situ sounds, the comparative loudness of the sonic environment holds the most mathematical influence. Furthermore, in addition to influencing the triggering time of vocalisations, ambient temperature readings determine the artefact’s winding speed following a similar mapping as prior species.
Realisations
Winder’s in-situ testing of the anthrophonetic placed-sounds Hyper-Soundwalk
Series installation scenario began in March 2021, with several small-scale, informal
test installations conducted near Grass Valley, California. The largest in-situ exhibit
which utilises all three of the built Winders occurred on April 17th, 2021.
The April 17th installation followed the pop-up exhibition methodology where
artefacts were packed into a single backpack along with food, beverages, clothing,
and a towel and were hiked to the installation location by a single person without
significant strain. The artefacts were installed within twenty minutes and uninstalled
in less than fifteen minutes and maintained operation throughout the day without
running out of power. Despite scorching temperatures and some artefacts installed
standing in a river, Winder never suffered from unwanted ingress or environmental
damage and no artefacts were physically damaged during transportation or exhibition
due to awareness of the artefact’s vulnerability to impact force, careful packing,
and thoughtful transportation.
Winder’s physical design demonstrates a significant reduction in size and weight
over prior species due to its smaller mainboard PCB, compact vocalisation mechanism,
and numerous small improvements in material choice and usage. Compared
to the second smallest species, Explorator clapper, Winder is 42% lighter and occupies
47% less volume. Winder’s power capacity of 22.2 W/h and average energy
consumption of 663 mW/h, demonstrated an average runtime of 28.46 hours. This
places the artefact between Clapper’s 47.15 hour and Spinner’s 16.24 hour expected
runtimes, allowing the artefact to support extended pop-up installations without
running out of power.
Real-time non-cochlear feedback originating from the mainboard PCB and the
breakout PCB allowed the LEDs to light up the acrylic body, enclosure, and clear
PETG motor mount. This characteristic allowed Winder to capture participant
attention better. The programmed pauses between the artefact’s winding period
and its vocalisation produced palpable tension somewhat similar to when one winds
a jack-in-the-box. Furthermore, from a subjective perspective, the anthrophoneticinspired
musical vocalisations in Winder installations produced much different sonic
environments than the previously exhibited Explorator species as the eerie music-box
vocalisations encouraged introspection on the effect that human society and cochlear
activity has had on natural sonic environments.
After Winder plays its song, the extended period of silence before the next
vocalisation had to be optimised to promote environmental listening. The listening
periods were too short for initial test installations, as participants focused on
the artefact until they lost interest and left. However, with the listening periods
extended with later installations, participants usually examined the artefact visually
before waiting near the artefact for it to act once more. During this waiting
period, some participants engaged in environmental listening and therefore met
the high-level research goals of this thesis. Throughout numerous formal and
informal Hyper-Soundwalk Series installations, Winder served as a compact, effective,
and artistically intriguing soundscape augmentation artefact and a successful fifth
Explorator species.